using System;
using System.Collections.Generic;
using UnityEngine;

namespace Yoozoo.Gameplay.Liberty.AI
{
    //[CreateAssetMenu(fileName = "FILENAME", menuName = "MENUNAME", order = 0)]
    /// <summary>
    /// 交通系统的序列化数据，包含Npc行走路径、车辆路径、红绿灯数据
    /// </summary>
    [Serializable]
    public class LibertyTrafficData : ScriptableObject
    {

        public List<PathData> npcPathList;

        public List<TrafficLightData> trafficLights;

        public List<PathData> carPathList;
    }
}